Blog & News/SCOREBOARDS·11 min read

Netball Scoreboard: Super Shot, Centre Pass and Every Scorebug State

What a netball scoreboard must show: score, quarter clock, centre pass and the Super Shot window that makes a goal worth two points for the last five minutes.

Netball Scoreboard: Super Shot, Centre Pass and Every Scorebug State
Published on2026-10-28
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Scorebugs

Netball Scoreboard: Super Shot, Centre Pass and Every Scorebug State

A netball scoreboard must show the score, the quarter, a counting-down quarter clock and the centre pass indicator. In Suncorp Super Netball it must also show whether the Super Shot period is active, because for the last five minutes of every quarter a goal from the outer arc is worth two points instead of one.

A netball scoreboard needs the score, the quarter, the quarter clock, the centre pass indicator and, in Super Shot competitions, whether the two-point window is open. In a live broadcast the same graphic is called the scorebug. That last element is the whole problem: almost every generic netball scoreboard tool assumes the value of a score is fixed for a whole match, and netball, in its highest-profile competition, changes it four times a game, mid-quarter, on the clock. This page sets out what the graphic has to carry and why, and sits alongside the master scoreboard guide covering the same ground across every sport.

What a netball scoreboard must show

A netball scoreboard must show the score for both teams, team names or logos, the quarter, the quarter clock, and which team has the next centre pass. In Super Shot competitions it must also carry a Super Shot state, and wherever suspensions apply it needs a countdown for a player who is off court.

ElementWhy it mattersSource of data
Score, home and awayIncrements by one for a standard goal and by two for a Super Shot. Both feed the same running total.Goal and Super Shot events
Quarter clockCounts down. Quarter length varies by competition, so it has to be configuration rather than a fixed 15 minutes.Clock state, event driven
Quarter indicatorQ1 to Q4, with half-time handled differently from the shorter quarter breaks, then ET where it applies.Period start and end events
Super Shot stateTells the viewer that a shot from the outer arc is now worth two. Without it, a score jumping by two looks like a bug.Derived from clock plus competition configuration
Centre pass indicatorNetball's possession mechanic. It alternates after every goal regardless of who scored.Centre pass events, or auto-toggled on each goal
Suspension countdownA suspended player leaves the court and the team plays short, so it needs its own timer.Suspension and return events
Team identityShort name, crest and primary colour, so the bug reads at mobile size.Competition and team records

The clock is the hard part: in netball it changes what a goal is worth

Netball is played in four quarters, fifteen minutes each at international level and typically twelve to fifteen in domestic competition. There is a short break between quarters and a longer interval at half-time. Where extra time is played, the common format is two periods of seven minutes, then sudden death if the scores are still level. None of that is unusual.

What is unusual is the Super Shot. Suncorp Super Netball introduced it in 2020. The goal circle has a radius of 4.9 metres, and an inner arc divides it. For the final five minutes of every quarter, a goal scored from the outer band of that circle counts two points rather than one. The period is commonly called the Power 5.

For a Super Netball scoreboard this creates a requirement that almost nothing off the shelf handles:

  • The scoring rule is time-dependent. The same shot is worth one point at 5:01 and two points at 4:59. The overlay has to know which regime it is in, derived from the clock, not from an operator remembering to flip a switch.
  • The state has to be visible before it matters. The Super Shot indicator should appear the moment the window opens, at exactly five minutes remaining, so the audience understands the shot selection they are about to watch. Turning it on after the first two-point goal is too late.
  • It has to switch off cleanly. The window ends at the end of the quarter, and it reopens at five minutes in the next one. Four activations and four deactivations per match, all clock-derived.
  • It has to be optional. Most netball does not use the Super Shot. The same graphic has to run where every goal is worth one, with the indicator absent rather than greyed out.

The Super Shot is the reason netball cannot be served by a generic scoreboard overlay. A scorebug that treats a goal as a fixed increment will be wrong for twenty minutes of every Super Netball match.

Two craft points apply to the clock itself. Use tabular figures so the numerals do not shift sideways when 9 becomes 10, and never render sixty seconds as 0:60. Both are visible tells of an overlay built for a web page rather than a broadcast.

Scoring events and what the scoreboard does

EventWhat the bug does
GoalScore plus one, with the shooter credited, their position shown, usually goal shooter or goal attack, and their shooting accuracy.
Super ShotScore plus two, with a distinct treatment. It should only be recordable while the Super Shot window is open, and the shooter's Super Shot count is worth showing.
Centre passA light touch. It happens at the start of every quarter and after every goal, so it belongs as a small indicator, never a full-screen graphic.
Missed attemptNo score change, but it feeds the shooting percentage, which is the stat netball audiences care about most.

The centre pass deserves its own note. It is netball's equivalent of possession, and it is counter-intuitive to viewers from other sports: it alternates after every goal, whoever scored, so a team that concedes takes the next one. The indicator has to flip on every score, including Super Shots, and reset correctly at the start of each quarter.

Penalties, suspensions and player counts

Netball has no cards. The sanctions are the penalties themselves, most of which stop play and hand a free pass or a penalty pass to the opposition:

  • Contact and obstruction, the two most common infringements, worth distinguishing because they are different offences with the same practical outcome.
  • Offside, a player entering a third of the court their position does not allow. A small zone diagram reads far better here than a text label.
  • Held ball and short pass, both technical infringements, both easily confused if the graphic uses generic wording.
  • Suspension, where a player is sent off court for a set period, typically two minutes, and the team plays short. This needs a persistent countdown chip attached to the team block, cleared when the player returns.

Because most netball penalties resolve within seconds, penalty graphics should be short and low in the visual hierarchy. The suspension is the exception, and deserves a hero graphic that hands over to a persistent timer.

Extensions: the stats worth putting on the bug

A scorebug extension is a pop-out stat panel attached to the bug, fired on a milestone or from the gallery. In netball the ones that earn their place are:

  • Shooting accuracy, goals made against attempts for each shooter, with standard goals and Super Shots broken out separately where the competition uses them.
  • Quarter-by-quarter score breakdown, shown at half-time and full-time, which is how netball results are read.
  • Starting seven by position, laid out as a court diagram rather than a list, because the positions are the tactical story.
  • Position changes at quarter breaks, which in netball matter as much as substitutions and are usually what the commentary is discussing.
  • Milestones, caps and career goals, kept rare so they stay meaningful.

Extensions are also where a sponsor lock-up belongs, since they appear on an event rather than sitting on screen all match.

How LIGR drives a netball scoreboard

LIGR takes an official data feed where one exists, from providers such as Sportradar, Opta, Genius Sports or InteractSport, and uses the LiveScore app where one does not. The graphics are the same either way. Netball sits firmly in the second category for most of the world: below the elite competitions there is no feed, so the scoring app is the feed.

In the LiveScore app, an operator presses buttons for real match events, a goal, a penalty, a rolling substitution, a suspension. The graphics update automatically and every event is written with a timestamp, which is what makes stat extensions and automated highlights possible.

The overlay is configured in Fuse, LIGR's graphics configuration and publishing engine, which binds live match data to designs authored in Rive and publishes them as HTML5 at near-zero cost per match. Because every element on the bug is data-bound, netball's Super Shot state is a variable rather than a redraw: the same theme can run a Super Shot competition and a standard one-point competition without a separate build.

Game Plans is the automation layer, triggering graphics from match events or from the clock, which is exactly what a five-minute Super Shot window needs. Control Room is the web interface when a human should be in the loop, and auto-mode runs the whole match without an operator. The same model already runs Australian domestic sport at volume, including the SANFL, and 640 or more matches a season on DAZN's National League coverage.

Netball scoreboard graphics are in build at LIGR. If you run a netball competition and want to shape what ships, tell us what your bug has to carry.

Frequently asked questions

What is a netball scoreboard overlay?

A netball scoreboard overlay is the graphic layered over a live stream, and broadcasters call the same thing a scorebug. It carries the score, the quarter, the quarter clock, the centre pass indicator and, where the competition uses it, the Super Shot state. Netball's demand is that it reads the two-point window off the clock, so a goal in the last five minutes of a quarter adds two, not one.

What does a netball scorebug need to show?

A netball scorebug needs the score for both teams, team names or logos, the quarter, the quarter clock counting down, and which team has the next centre pass. In Suncorp Super Netball it also needs a Super Shot indicator for the last five minutes of each quarter, and any competition using suspensions needs a countdown for a player who is off court.

What is the Super Shot in netball?

The Super Shot is a two-point goal used in Suncorp Super Netball, introduced in 2020. In the final five minutes of each quarter, a shot taken from the outer band of the goal circle counts two points instead of one. The period is often called the Power 5. Shots from the inner area remain worth one point throughout.

How does the Super Shot change the scoreboard overlay?

It makes the value of a goal time-dependent, which most scoreboard software cannot model. The overlay has to derive the Super Shot window from the clock, show that it is active from exactly five minutes remaining, increment by two rather than one while it is open, and switch the state off at the end of the quarter. That happens four times a match.

How long is a netball quarter?

Fifteen minutes at international level, and typically twelve to fifteen minutes in domestic and club competition. There is a short break between quarters and a longer interval at half-time. Where extra time is used, the common format is two periods of seven minutes followed by sudden death. A scorebug should read quarter length from configuration rather than assuming fifteen.

What is the centre pass indicator?

The centre pass restarts play at the start of each quarter and after every goal, and it alternates between teams regardless of who scored. That makes it netball's possession signal, and it is not obvious to viewers coming from other sports, so the scorebug should show which team takes it next and flip that indicator on every goal, including Super Shots.

Can you run a netball scoreboard app without a data feed?

Yes, and for most netball you have to. Below elite level there is no official data feed, so the scoring app becomes the feed. With LIGR, an operator logs real events in the LiveScore app and the graphics update automatically, with every event timestamped for stats and highlights. If a feed becomes available later, the same graphics run unchanged.

Run a netball scoreboard online, built around how the sport scores

Super Shot windows, centre pass, suspensions and quarter breakdowns, driven by match events instead of typed in by hand.

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