About LIGR

Broadcast-quality sports production for every level of the game.

LIGR is a cloud-native platform that makes professional broadcast graphics accessible to every sport, at every level. No expensive hardware. No dedicated operators. Just beautiful, automated graphics that work.

Our Mission

Make professional broadcast production accessible to everyone.

For decades, broadcast graphics have required expensive hardware, dedicated software licenses, and specialised operators. That barrier has kept professional production out of reach for most sports.

LIGR removes that barrier. We built a cloud-native platform that automates what used to require expensive infrastructure and manual effort. Now any sport, at any level, can produce broadcast-quality graphics.

Our customers go from "we can't afford graphics" to "we have professional production" in days. That's the change we're making in sports broadcasting.

What We Believe

Four principles that guide everything we build.

Every sport deserves professional production

From grassroots to elite, broadcast-quality graphics shouldn't require a $500K investment. Access should be democratised.

Automation beats manual operation

Humans shouldn't click buttons for 90 minutes. Smart automation lets your team focus on production, not data entry.

Cloud-native beats hardware-dependent

Your broadcast graphics shouldn't depend on what's installed on someone's Mac. Cloud means update once, deploy everywhere.

Design matters in broadcast

Technical is important, but beautiful wins. Good graphics are invisible; they just work. That's what we build.

Our Story

From idea to 200,000+ automated matches.

2021

Founded in Sydney, Australia

Started with a simple insight: broadcast graphics production was stuck in the 2000s. We decided to fix it.

2022

Built the first cloud-native broadcast graphics engine

Developed the core LIGR platform — proof that professional broadcast graphics could run entirely in the cloud.

2023

Partnership with Football Australia

Automated 4,000+ matches for the Australian Football League. Proved the model works at scale.

2023

DAZN National League integration

Now powering 650+ matches per season for professional football broadcasts across Europe.

2024

Launched Game Plans — zero-operator automation

Released Game Plans: broadcast automation that reads live data and triggers graphics without operators.

2024

Launched LIGR Fuse — visual configuration

Graphics designers can now bind data and create controls without touching code. Design meets broadcast.

2025

Expanding to US college sports

Building partnerships with college athletics programmes to bring professional production to NCAA broadcasts.

200,000+

matches automated

650+

matches per season (DAZN)

Zero

operators needed

50+

sports supported

Who We Are

A distributed team building the future of sports broadcasting.

Luke McCoy

Founder & CEO

Based in Sydney, Australia. Luke founded LIGR to solve a problem he saw across sports broadcasting: talented teams stuck using technology from a decade ago. He's been building in broadcast tech and sports for over eight years.

LIGR operates as a distributed team, with members across multiple continents. We hire people who are excellent at what they do and trust them to get the job done, wherever they are.

We're backed by operators, broadcasters, and investors who believe that broadcast graphics production is about to change. We're building the platform to make it happen.

Why We're Different

We're not trying to be everything. We're trying to be the best at one thing.

Built for broadcast, not adapted from web

Every surface, every feature, every decision is driven by broadcast requirements. We speak your language because we understand your needs.

Cloud-native from day one

No legacy software, no server dependencies, no installation. Just log in and broadcast. Updates roll out without touching your setup.

Automation is core, not an add-on

Game Plans don't feel bolted on. They're baked into the platform. Data flows from your source systems directly to your overlay.

Designers and operators come first

We design LIGR for the people who use it every day. If it's hard for your team, we fix it. User feedback drives every update.

Ready to transform your broadcasts?

See LIGR in action. We'll show you how to go from manual graphics to zero-operator production in days.

Get in Touch