Orchestration
Multi-Stream Orchestration
Most graphics systems are one-to-one: one feed, one overlay, one operator. LIGR is many-to-many by design. A single match drives any number of independent overlays — each with its own theme, graphics, ads, language, Game Plan and control room.
One match, many feeds.
What's included
Many feeds, one match
Drive any number of independent overlay feeds from a single match — LIGR is many-to-many by design.
Different theme per feed
A different Fuse theme and graphics package per overlay — each feed looks and feels like its own broadcast.
Independent Game Plans
A different Game Plan per overlay — automate some feeds while keeping others on manual control.
Independent destinations
Independent streaming destinations and qualities per feed — each goes exactly where it needs to go.
One control room or many
One control room driving all overlays, or a dedicated control room per overlay — your call.
Multiple languages
Multiple language feeds off the same live match data — no duplicate production required.
Different ads per feed
Different ads and sponsors per overlay — sell territory-, competition- or platform-specific inventory from the same match.
Add feeds without rebuild
Add or remove feeds without rebuilding the match — the architecture is flexible by design.
FAQ
Frequently asked questions.
Ready to elevate your sports broadcast?
Join hundreds of organisations using LIGR to deliver broadcast-quality production — from local leagues to national federations.



