For Colleges & Universities Using Hudl / Production Truck
Stop Running Every Game By Hand.
Start Automating.
Production Truck requires an operator at every single game. LIGR automates your entire broadcast — graphics, stats, ads, and highlights — with zero people in the booth.
Zero-operator broadcast — booth empty, feed live
1920×1080 MP4 loop, ~10s. Programme output with graphics firing from the Game Plan, no operator station in shot.
The Problem
The Problem with Production Truck
If your athletic department uses Production Truck (Hudl/BlueFrame), you already know the pain.
Operator Required Every Game
Someone has to sit at a MacBook and manually trigger every graphic, every replay, every ad. For 20+ sports and hundreds of games per year, that’s an enormous labour cost.
macOS Only
Production Truck only runs on Mac. Your entire streaming operation is locked to Apple hardware — limiting flexibility and driving up equipment costs.
No Live Stats Integration
Want real-time stats on screen? You’ll need to update them manually or bolt on additional tools. There’s no native data integration with stats providers.
Sponsor Reporting
Sponsorship graphics have to be triggered by hand at the right moment. No automated ad placements, no impression tracking, no sponsor reports.
No Automated Highlights
After the game, someone has to manually clip highlights for social media. Hours of post-production work for every single event.
Doesn’t Scale
Going from 50 to 500 broadcasts per year means 10× the operators, 10× the laptops, 10× the headaches. Production Truck’s model doesn’t scale without linear cost increases.
Head to Head
Feature-by-Feature Comparison
Live stats overlay driven by the data feed
1920×540 MP4 loop, ~6s, alpha or chequerboard. Player and team stat panels updating mid-half with no keystroke.
The Evidence
Why Programs Are Making the Switch
Operators Needed
LIGR’s Game Plans feature automates your entire broadcast workflow — pre-game, live, halftime, and post-game — without a single person in the booth.
Matches Automated for DAZN
LIGR powers the English National League’s entire broadcast operation for DAZN — 650+ live matches per season, fully automated.
Matches with Football Australia
From grassroots to national league, LIGR has automated over 4,000 matches for Football Australia with broadcast-quality graphics.
Cloud-Based
No Mac required. No local software. Manage your entire broadcast operation from any browser, anywhere in the world.
Trusted at Every Level
From grassroots to the world's biggest sports networks
Matches Automated
Sports Supported
Per-Operator Cost
FAQ
Frequently Asked Questions
Production Truck is Hudl’s live production application for sport, originally built by BlueFrame Technology and acquired by Hudl in 2022. Hudl states it is available exclusively on macOS (accessed September 2026). It is used by colleges and high schools for camera switching, graphics overlays, replays and live streaming, and Hudl describes it as needing a dedicated person to manage the livestream during the game.
LIGR is a cloud-based sports graphics automation platform. Once a Game Plan is set, LIGR runs the fixture unattended — pre-configured sequences for pre-game, live gameplay, breaks and post-game, with graphics, stats overlays, ad placements and highlights all firing off the match feed rather than off an operator. It runs in any browser on any device, and the production happens in the cloud rather than on a machine at the venue.
Yes. LIGR provides everything Production Truck does — graphics, scoreboards, camera control integration — plus full automation, real-time stats from providers like Stats Perform and Genius Sports, dynamic in-stream ad insertion with sponsor reporting, and automated highlight clip generation. Organizations like DAZN, Football Australia, and dozens of leagues worldwide have made the switch.
LIGR is hardware-agnostic. It works with any camera system — PTZ cameras, Hudl Focus, Pixellot, webcams, and professional broadcast cameras. LIGR integrates at the stream level, layering graphics on top of any video source. You don’t need to replace your camera infrastructure to start using LIGR.
LIGR offers a free tier at ligr.live so your program can test it with zero risk. Because LIGR eliminates on-site operators, most programs see immediate cost savings. Factor in the new sponsorship revenue from automated dynamic ad placements and impression tracking, and LIGR typically pays for itself from day one.
Most programs are up and running within a day. Because LIGR is cloud-based, there’s no software to install, no hardware to configure, and no complex integrations. You create your graphics templates, set up your Game Plans, and you’re live.
LIGR works alongside any streaming destination — whether you broadcast to FloSports, Hudl TV, YouTube, or your own website. LIGR handles the graphics and automation layer; you choose where the stream goes.
Sponsor rotation with per-match impression counts
1920×1080 MP4 loop, ~8s. In-stream sponsor placement cycling next to the reporting dashboard tallying impressions.
Ready to Automate Your Broadcasts?
Join the colleges and leagues switching from manual production to fully automated sports graphics.